COMMANDER · DECK
Maralen: Faerie/Theft
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
36 cardsEnchantment
2 cardsArtifact
1 cardSorcery
14 cardsInstant
8 cardsLand
38 cardsMONEY CARDS·32 CARDS·$151.31
Sign in to save your threshold.
Creature
17 cardsEnchantment
1 cardArtifact
1 cardSorcery
7 cardsInstant
3 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic21
Basic17
Island11
Swamp9
Forest7
Creature37
Faerie35
Rogue12
Wizard7
Adventure4
Noble3
Shapeshifter3
Artificer1
Assassin1
Detective1
Eldrazi1
Elf1
Human1
Knight1
Soldier1
Warlock1
Warrior1
Changeling2
Outlaws14
Party20
Sorcery15
Adventure1
Arcane1
Detective1
Faerie1
Human1
Rogue1
Instant12
Adventure3
Faerie3
Rogue1
Enchantment3
Faerie1
Artifact1
Legends9
Historic10
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
34 cards not in the pool
NOT IN THE POOL · 34
Comments · 0
No comments yet.