MetaMox
COMMANDER · DECK
@jfmccullen · 2024-09-12
DECK $
$1,524.40
MYTHIC
25
RARE
90
UNCOMMON
50
COMMON
27
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

23 cards

Enchantment

3 cards

Artifact

22 cards

Sorcery

6 cards

Instant

9 cards

Land

35 cards
MAYBE72 CARDS

Creature

23 cards

Enchantment

6 cards

Artifact

26 cards

Sorcery

10 cards

Instant

4 cards

Land

3 cards
MONEY CARDS·124 CARDS·$1,201.77
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Planeswalker

1 card

Creature

39 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

37 cards
NAMECOSTPRICE

Sorcery

13 cards

Instant

10 cards

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00141172203841536+
COLOR
R: 46 pipsC: 120 pips
TYPES
Land36
Nonbasic18
Basic18
Mountain19
Cave1
Djinn1
Gate1
Monk1
Sphere1
Artifact27
Equipment19
Construct1
Dog1
Lizard1
Myr1
Wall1
Creature24
Human7
Dwarf5
Warrior4
Berserker2
Elemental2
Equipment2
Knight2
Lizard2
Barbarian1
Bard1
Cat1
Construct1
Djinn1
Dog1
Goblin1
God1
Hero1
Incarnation1
Monk1
Myr1
Noble1
Rat1
Samurai1
Shaman1
Sorcerer1
Wall1
Party4
Instant10
Lesson1
Sorcery8
Enchantment3
Aura2
Planeswalker1
Jeska1
Legends20
Historic41
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite combat phases
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite combat phases
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite combat phases
  • Infinite red mana
  • Infinite untap of creatures you control
  • Infinite mana creatures you control can produce
  • Infinitely powerful red creatures you control until end of turn
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite combat phases
  • Put all Equipment cards from your library onto the battlefield
  • Infinite combat damage
  • Put all basic lands from your library onto the battlefield
  • Infinite untap of Samurai you control
Bracket 1
doesn’t raise the bracket
  • Infinite combat damage
  • Infinite combat phases
  • Infinite ETB
  • Infinite LTB
  • Infinite untap of Samurai you control
  • Put all basic lands from your library onto the battlefield
  • Put all Equipment cards from your library onto the battlefield
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite combat phases
  • Put all Equipment cards from your library onto the battlefield
  • Infinite combat damage
  • Put all basic lands from your library onto the battlefield
  • Infinite untap of Samurai you control
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite combat phases
  • Put all Equipment cards from your library onto the battlefield
  • Infinite combat damage
  • Put all basic lands from your library onto the battlefield
  • Infinite untap of Samurai you control
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite combat damage
  • Infinite combat phases
  • Infinite untap of Samurai you control
  • Put all Equipment cards from your library onto the battlefield
  • Put all basic lands from your library onto the battlefield
Bracket 1
doesn’t raise the bracket
  • Infinite combat phases
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Put all Equipment cards from your library onto the battlefield
Group
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