COMMANDER · DECK
7 hrs later
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
15 cardsEnchantment
1 cardArtifact
8 cardsSorcery
29 cardsInstant
9 cardsLand
29 cardsMONEY CARDS·53 CARDS·$436.06
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Creature
15 cardsEnchantment
1 cardArtifact
4 cardsSorcery
16 cardsInstant
5 cardsLand
12 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic24
Basic13
Forest7
Swamp7
Mountain6
Plains6
Island5
Sorcery29
Artifact18
Creature16
God11
Avatar1
Bird1
Druid1
Dryad1
Elf1
Human1
Monk1
Nymph1
Enchantment13
God11
Dryad1
Nymph1
Instant9
Legends14
Historic31
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 5
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 4
mass land denial
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Near-infinite lifeloss
- Mass Land Denial
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
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