COMMANDER · DECK
Lucho #4
Bracket 3 · Upgraded@Lucho_marin · 2026-08-25
DECK $
$693.21
MYTHIC
10
RARE
54
UNCOMMON
17
COMMON
19
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
9 cardsInstant
12 cardsLand
26 cardsMONEY CARDS·66 CARDS·$544.02
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Creature
24 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
6 cardsInstant
6 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Molten Duplication: arguably two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Dualcaster Mage + Saw in Half — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Molten Duplication — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Electroduplicate — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 22 cards not in the pool
BANNED · 1
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Land33
Nonbasic25
Basic8
Mountain5
Swamp5
Adventure1
Djinn1
Gate1
Monk1
Town1
Creature31
Human11
Goblin4
Wizard4
Dragon3
Rogue3
Berserker2
Demon2
Elder2
Hero2
Orc2
Pirate2
Shaman2
Soldier2
Warrior2
Angel1
Archer1
Avatar1
Devil1
Dinosaur1
Djinn1
Elf1
Halfling1
Horror1
Lord1
Mercenary1
Minion1
Monk1
Monkey1
Mutant1
Nightmare1
Phyrexian1
Sorcerer1
Spider1
Time1
Zombie1
Outlaws6
Party9
Instant14
Artifact11
Equipment2
Sorcery10
Adventure1
Town1
Enchantment5
Aura1
Legends23
Historic32
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Near-infinite damage
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Near-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
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