MetaMox
COMMANDER · DECK
@DesolateMarshmellow · 2022-04-26
DECK $
$247.98
MYTHIC
3
RARE
35
UNCOMMON
21
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

20 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

6 cards

Instant

16 cards

Land

7 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0091152223647556+
COLOR
W: 33.5 pipsU: 41.5 pipsC: 114 pips
TYPES
Land35
Nonbasic5
Basic30
Island15
Plains15
Creature21
Human11
Soldier5
Wizard4
Advisor2
Cleric2
Spirit2
Archon1
Avatar1
Elephant1
Faerie1
God1
Golem1
Phyrexian1
Praetor1
Shapeshifter1
Changeling1
Party6
Instant16
Artifact12
God1
Golem1
Human1
Soldier1
Enchantment10
Aura1
Sorcery7
Avatar1
Planeswalker3
Dovin1
Kasmina1
Narset1
Legends14
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 3
locks the table
  • You can't lose the game due to having 0 or less life
  • Lock
Bracket 3
locks the table
  • Counter all spells opponents cast that are created by Knowledge Pool
  • Exile all spells players cast from their hands
  • Lock
Bracket 3
locks the table
  • Lock
  • Exile all spells opponents cast from their hands
Bracket 3
locks the table
  • Exile all spells players cast from their hand
  • Players can only cast one spell per turn
  • Lock
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Group
Color
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