COMMANDER · DECK
Zedruu the takes forever ♾️
@TitsMcBitcheN · 2025-06-01
DECK $
$511.87
MYTHIC
6
RARE
57
UNCOMMON
9
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
24 cardsEnchantment
22 cardsArtifact
4 cardsSorcery
9 cardsInstant
3 cardsLand
12 cardsMONEY CARDS·48 CARDS·$398.74
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Planeswalker
2 cardsCreature
18 cardsEnchantment
14 cardsArtifact
4 cardsSorcery
3 cardsInstant
3 cardsLand
4 cardsCURVE
COLOR
TYPES
Land35
Nonbasic9
Basic26
Island9
Mountain9
Plains8
Creature25
Wizard8
Human4
Dragon3
Construct2
Golem2
Angel1
Astartes1
Avatar1
Beast1
Berserker1
Bird1
Cat1
Chimera1
Goblin1
Horse1
Jellyfish1
Juggernaut1
Merfolk1
Minotaur1
Monk1
Phyrexian1
Rabbit1
Soldier1
Spirit1
Wall1
Party8
Enchantment23
Aura2
Chimera1
Curse1
Artifact11
Construct2
Golem2
Angel1
Equipment1
Horse1
Juggernaut1
Phyrexian1
Sorcery9
Instant3
Planeswalker2
Jace1
Teferi1
Legends11
Historic21
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS68 COMBOS
Infinite card drawNear-infinite damage
Near-infinite damageInfinite card drawInfinite draw triggers
Near-infinite damage to all players
Infinite card drawInfinite draw triggersNear-infinite damage
Near-infinite damageInfinite card drawInfinite draw triggers
Exile your libraryWin the game
Exile your libraryWin the game
Infinite card draw
Counter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Counter all spells opponents castLock
Each opponent with 20 or more life loses the game
Exile all spells opponents cast from their handsLock
Win the game
Exile all spells players cast from their handPlayers can only cast one spell per turnLock
Win the game
Prevent all damage that would be dealt to youLock
Each opponent loses the game
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Prevent all damage that would be dealt to youLock
Exile all spells players cast from their handPlayers can't cast noncreature spells exiled by Knowledge PoolLock
Players can't cast spells from their handLock
You are unable to lose the game due to damage or lifelossLock
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponentNear-infinite lifegainNear-infinite lifegain triggersNear-infinite draw triggers for target opponentNear-infinite lifegain triggers for opponentsNear-infinite lifegain for opponents
Opponents can't cast spellsLock
Target opponent loses the game
Target opponent loses the game
Exile all spells players cast from their handPlayers can only cast one spell per turnLock
Exile each opponent's library
Draw the game
Draw the game
Exile all spells players cast from their handPlayers can't cast noncreature spells exiled by Possibility StormLock
Counter all spells opponents cast from their handsLock
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite damage
Opponents can't cast spellsLock
Target opponent loses the game
Target opponent loses the game
Target opponent loses the game
Draw the game
Win the game
Players can't cast spells from their handLock
Exile all spells target opponent casts from their handTarget opponent can only cast one spell per turnLock
Exile all spells target opponent casts from their handTarget opponent can only cast one spell per turnLock
Infinite card drawInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Infinite card drawInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponentNear-infinite damage
Exile all spells opponents cast from their handsOpponents can only cast one spell per turnLock
Infinite card drawInfinite draw triggers
Exile all spells target opponent casts from their handTarget opponent can only cast one spell per turnLock
Target opponent loses the game
Each opponent loses the game
Win the game
Infinite card drawInfinite draw triggersNear-infinite damage
Opponents can't cast spellsLock
Infinite landfall triggersInfinite mana lands you control can produce during each opponent's turn
Target opponent loses the game
Each opponent loses the game
Target opponent loses the game
Exile all spells target opponent casts from their handTarget opponent can only cast one spell per turnLock
Infinite landfall triggersInfinite mana lands you control can produce during each opponent's turn
Each opponent loses the game
Each opponent loses the game
Target opponent loses the game
Infinite landfall triggersInfinite mana lands you control can produce during each opponent's turn
Win the game
Exile your libraryWin the game
You can't lose the game due to having 0 or less lifeLock
Infinite draw triggersInfinite card draw
Opponents can't cast spellsLock
Prevent all damage that would be dealt to youLock