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COMMANDER · DECK

Yurlok Of Scorch Thrash - Jund - Land Mana Destruction Burn

Bracket 4 · Optimized
@Freddy_Lotso · 2026-06-14
Yurlok of Scorch Thrash
DECK $
$392.35
MYTHIC
10
RARE
42
UNCOMMON
14
COMMON
34
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

18 cards

Artifact

9 cards

Sorcery

8 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 mass land denial cards — only Bracket 4 allows it
  • 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 43 cards not in the pool
BANNED · 1
NAMECOSTTYPEPRICE
NOT IN THE POOL · 43
NAMECOSTTYPEPRICE
CURVE
00711022131748536+
COLOR
B: 15 pipsR: 33 pipsG: 39 pipsC: 132 pips
TYPES
Land33
Nonbasic12
Basic21
Forest7
Mountain7
Swamp7
Cave1
Creature32
Human9
Shaman6
Elf5
Phyrexian4
Cleric2
Druid2
Elemental2
God2
Snake2
Wizard2
Assassin1
Beast1
Cat1
Construct1
Demon1
Dinosaur1
Dragon1
Elder1
Goblin1
Gremlin1
Horror1
Lizard1
Minion1
Monk1
Praetor1
Scout1
Soldier1
Spirit1
Zombie1
Outlaws1
Party4
Enchantment20
God2
Artifact13
Equipment3
Construct1
Sorcery8
Legends12
Historic25
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite black mana for opponentsInfinite green mana for opponentsInfinite lifelossInfinitely large creature until end of turnInfinite red mana for opponents
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite black mana for all playersInfinite card drawInfinite draw triggersInfinite green mana for all playersInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite mana creatures you control can produceInfinite red mana for all playersInfinite untap of creatures you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Draw the gameInfinite black mana for all playersInfinite green mana for all playersInfinite lifelossInfinitely large creature until end of turnInfinite red mana for all players
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Group
Color
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