COMMANDER · DECK
Iby
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
12 cardsArtifact
10 cardsSorcery
13 cardsInstant
8 cardsLand
4 cardsMONEY CARDS·24 CARDS·$74.94
Sign in to save your threshold.
Creature
6 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
3 cardsInstant
3 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic3
Basic33
Mountain33
Desert1
Creature21
Goblin17
Warrior4
Advisor1
Artificer1
Assassin1
Devil1
Dwarf1
Elk1
Noble1
Pirate1
Rogue1
Scarecrow1
Shaman1
Soldier1
Outlaws3
Party5
Sorcery13
Lesson1
Artifact12
Equipment2
Elk1
Scarecrow1
Enchantment12
Instant8
Legends6
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 3
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
Comments · 0
No comments yet.