MetaMox
COMMANDER · DECK
2022-04-21
Ziatora, the Incinerator
102 CARDS (LIMIT 100)
DECK $
$307.04
MYTHIC
12
RARE
52
UNCOMMON
22
COMMON
38
COMMAND1 CARD

Creature

1 card
MAIN101 CARDS

Creature

28 cards

Enchantment

6 cards

Artifact

5 cards

Sorcery

15 cards

Instant

12 cards

Land

14 cards
MAYBE3 CARDS

Enchantment

2 cards

Sorcery

1 card
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00311221931747586+
COLOR
B: 36.5 pipsR: 41 pipsG: 27.5 pipsC: 146 pips
TYPES
Land35
Nonbasic11
Basic24
Mountain10
Forest9
Swamp9
Creature29
Human7
Warrior6
Elemental5
Demon3
Dragon3
Zombie3
Dinosaur2
Ogre2
Shaman2
Spirit2
Artificer1
Avatar1
Construct1
Devil1
Elder1
Frog1
Golem1
Horror1
Incarnation1
Lizard1
Minion1
Phyrexian1
Plant1
Rhino1
Skeleton1
Treefolk1
Wizard1
Party7
Sorcery15
Instant13
Artifact7
Construct1
Equipment1
Golem1
Vehicle1
Enchantment6
Aura1
Saga1
Legends13
Historic21
LAND PROBABILITY
35 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.3%
TURN 544.3%
TURN 667.0%
TURN 782.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Target opponent loses the game
Group
Color
View
Comments · 0
No comments yet.