COMMANDER · DECK
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COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsEnchantment
18 cardsArtifact
4 cardsSorcery
5 cardsInstant
1 cardLand
2 cardsMONEY CARDS·8 CARDS·$53.45
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Creature
2 cardsEnchantment
2 cardsArtifact
1 cardSorcery
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature36
Beast18
Insect4
Elf3
Avatar2
Boar2
Antelope1
Bird1
Cat1
Construct1
Dinosaur1
Drone1
Druid1
Goblin1
Human1
Hydra1
Incarnation1
Kavu1
Ranger1
Rhino1
Spike1
Wolf1
Land36
Basic36
Forest20
Mountain16
Enchantment18
Aura8
Artifact5
Construct1
Sorcery5
Instant1
Legends1
Historic6
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
59 cards not in the pool
NOT IN THE POOL · 59
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