COMMANDER · DECK
Skullbriar Sac
COMMAND1 CARD
Creature
1 cardMAIN98 CARDS
Creature
15 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
17 cardsInstant
18 cardsLand
15 cardsMONEY CARDS·15 CARDS·$31.70
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Creature
5 cardsEnchantment
1 cardArtifact
3 cardsSorcery
2 cardsInstant
3 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic13
Basic25
Forest13
Swamp12
Instant20
Sorcery17
Creature16
Human6
Druid2
Elemental2
Wizard2
Beast1
Cleric1
Dinosaur1
Elf1
Fungus1
Horror1
Nightmare1
Ooze1
Rogue1
Snake1
Vampire1
Wall1
Warlock1
Warrior1
Zombie1
Outlaws2
Party5
Artifact7
Equipment3
Book1
Wall1
Enchantment4
Aura2
Saga1
Legends2
Historic9
LAND PROBABILITY
38 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.7%
TURN 535.9%
TURN 657.7%
TURN 774.7%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
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