COMMANDER · DECK
Pazuzu’s Locust Swarm
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
13 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
9 cardsInstant
17 cardsLand
24 cardsMONEY CARDS·54 CARDS·$1,057.70
Sign in to save your threshold.
Planeswalker
2 cardsCreature
9 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
5 cardsInstant
11 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic22
Basic15
Island13
Mountain8
Artifact18
Equipment1
Golem1
Horror1
Phyrexian1
Instant18
Creature14
Wizard6
Human3
Dragon2
God2
Merfolk2
Eldrazi1
Golem1
Hero1
Horror1
Phyrexian1
Scientist1
Sphinx1
Vedalken1
Warrior1
Party7
Sorcery9
Enchantment8
God1
Planeswalker3
Jace1
Narset1
Tezzeret1
Legends13
Historic29
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS6 COMBOS
Bracket 3
locks the table
- Each opponent shuffles their hand into their library during their draw step
- Opponents can't draw cards during their turn
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Near-infinite creature tokens with haste
- Near-infinite ETB
Bracket 1
doesn’t raise the bracket
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite rummaging for all players
- Infinite self-discard triggers for all players
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite looting
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 30 cards not in the pool
BANNED · 2
NOT IN THE POOL · 30
Comments · 0
No comments yet.