MetaMox
COMMANDER · DECK
@DjTimmae · 2022-07-27
The Locust God
DECK $
$1,336.57
MYTHIC
11
RARE
44
UNCOMMON
18
COMMON
27
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

3 cards

Creature

13 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

9 cards

Instant

17 cards

Land

24 cards
MONEY CARDS·54 CARDS·$1,057.70
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Planeswalker

2 cards

Creature

9 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

5 cards

Instant

11 cards

Land

13 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00811121731248566+
COLOR
U: 61 pipsR: 18 pipsC: 133 pips
TYPES
Land37
Nonbasic22
Basic15
Island13
Mountain8
Artifact18
Equipment1
Golem1
Horror1
Phyrexian1
Instant18
Creature14
Wizard6
Human3
Dragon2
God2
Merfolk2
Eldrazi1
Golem1
Hero1
Horror1
Phyrexian1
Scientist1
Sphinx1
Vedalken1
Warrior1
Party7
Sorcery9
Enchantment8
God1
Planeswalker3
Jace1
Narset1
Tezzeret1
Legends13
Historic29
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS6 COMBOS
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite creature tokens with haste
  • Near-infinite ETB
Bracket 1
doesn’t raise the bracket
  • Infinite looting
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Near-infinite card draw for each opponent
  • Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite rummaging for all players
  • Infinite self-discard triggers for all players
  • Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite untap of permanents you control
  • Near-infinite mana permanents you control can produce
Group
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