COMMANDER · DECK
Wall
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
8 cardsInstant
10 cardsLand
22 cardsMAYBE25 CARDS
Creature
17 cardsEnchantment
4 cardsArtifact
2 cardsInstant
2 cardsMONEY CARDS·40 CARDS·$145.38
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Creature
15 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
2 cardsInstant
5 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Forest8
Plains8
Island7
Creature31
Wall19
Human5
Druid2
Golem2
Plant2
Soldier2
Advisor1
Dragon1
Elder1
Elephant1
Illusion1
Rogue1
Shapeshifter1
Starfish1
Turtle1
Wizard1
Outlaws1
Party2
Artifact15
Wall6
Equipment3
Golem2
Instant10
Enchantment8
Aura1
Sorcery8
Arcane1
Legends6
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
Comments · 0
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