COMMANDER · DECK
Jorn, god of winter
Bracket 4 · Optimized2021-02-24
DECK $
$717.37
MYTHIC
19
RARE
41
UNCOMMON
18
COMMON
37
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
16 cardsInstant
13 cardsLand
15 cardsSIDEBOARD15 CARDS
Creature
5 cardsEnchantment
1 cardArtifact
1 cardSorcery
3 cardsInstant
3 cardsLand
2 cardsMONEY CARDS·57 CARDS·$559.43
Sign in to save your threshold.
Creature
17 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
10 cardsInstant
11 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- 2 extra-turn cards — chaining turns is Bracket 4
- Bootleggers' Stash + Time Sieve: infinite extra turns
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 1
- Bootleggers' Stash + Time Sieve — Bracket 4, infinite extra turns
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 23 cards not in the pool
BANNED · 2
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land35
Nonbasic12
Basic23
Forest11
Island10
Swamp8
Creature18
Avatar2
Dinosaur2
Elder2
Horror2
Ape1
Archer1
Assembly-worker1
Dragon1
Elemental1
Elephant1
Fish1
God1
Human1
Kraken1
Merfolk1
Orc1
Phyrexian1
Praetor1
Serpent1
Shaman1
Slug1
Sphinx1
Spirit1
Wizard1
Party1
Sorcery16
Artifact14
Equipment4
Assembly-worker1
God1
Instant13
Enchantment6
Aura2
Legends13
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite mana snow permanents you control can produceInfinite untap of snow permanents you control
Infinite mana snow permanents you control can produceInfinite untap of snow permanents you control
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Comments · 0
No comments yet.