MetaMox
COMMANDER · DECK
2022-07-06
DECK $
$654.91
MYTHIC
5
RARE
93
UNCOMMON
40
COMMON
60
COMMAND1 CARD

Creature

1 card
MAYBE98 CARDS

Creature

30 cards

Enchantment

17 cards

Artifact

14 cards

Sorcery

18 cards

Instant

16 cards

Land

3 cards
MONEY CARDS·95 CARDS·$480.86
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Creature

17 cards

Enchantment

22 cards

Artifact

16 cards

Sorcery

19 cards

Instant

17 cards

Land

4 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0051322133642556+
COLOR
W: 27 pipsU: 55 pipsC: 106 pips
TYPES
Land36
Nonbasic12
Basic24
Island15
Plains13
Adventure1
Desert1
Town1
Creature29
Advisor28
Human28
Spirit1
Instant12
Enchantment11
Room2
Aura1
Sorcery11
Adventure1
Town1
Artifact2
Legends3
Historic4
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS21 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite colored mana
  • Infinite colorless mana
  • Infinite untap of nonland permanents you control
  • Infinite mana nonland permanents you control can produce
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mana nonland permanents you control can produce
  • Infinite untap of nonland permanents you control
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite storm count
  • Near-infinite magecraft triggers
  • Near-infinite untap of creatures you control
  • Near-infinite mana creatures you control can produce
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
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