COMMANDER · DECK
Toxrill, the corrosive
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
8 cardsArtifact
15 cardsSorcery
10 cardsInstant
9 cardsLand
15 cardsMONEY CARDS·53 CARDS·$629.74
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Creature
13 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
5 cardsInstant
6 cardsLand
11 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land31
Nonbasic13
Basic18
Island10
Swamp10
Urza's3
Mine1
Power-plant1
Tower1
Creature27
Demon6
Human6
Horror3
Phyrexian2
Rogue2
Vampire2
Wizard2
Ally1
Bat1
Bird1
Cleric1
Dog1
Dragon1
Drake1
Fish1
God1
Gorgon1
Knight1
Mercenary1
Praetor1
Shaman1
Slug1
Spirit1
Troll1
Wurm1
Zombie1
Outlaws3
Party5
Artifact16
Equipment2
Enchantment10
Aura1
Gorgon1
Human1
Wizard1
Sorcery10
Instant9
Legends11
Historic25
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 36 cards not in the pool
BANNED · 1
NOT IN THE POOL · 36
Comments · 0
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