COMMANDER · DECK
2021-06-29
DECK $
$612.59
MYTHIC
13
RARE
57
UNCOMMON
21
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
12 cardsInstant
12 cardsLand
15 cardsMAYBE25 CARDS
Creature
5 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
5 cardsInstant
9 cardsMONEY CARDS·49 CARDS·$466.59
Sign in to save your threshold.
Creature
12 cardsEnchantment
3 cardsArtifact
12 cardsSorcery
7 cardsInstant
10 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Bearer of the Heavens + Gift of Immortality: mass land denial
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bearer of the Heavens + Gift of Immortality — Bracket 4, mass land denial
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
CURVE
COLOR
TYPES
Land36
Nonbasic13
Basic23
Mountain13
Plains12
Creature22
Giant8
Human5
Elemental3
Warrior3
Avatar2
Berserker2
Soldier2
Adventure1
Angel1
Artificer1
Cleric1
Dragon1
Eldrazi1
God1
Shapeshifter1
Spirit1
Wizard1
Changeling1
Party5
Artifact15
Equipment4
Human1
Shaman1
Soldier1
Instant14
Sorcery13
Adventure1
Giant1
Enchantment5
Aura1
God1
Legends6
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Near-infinite lifegainTarget opponent loses the gameNear-infinite damage to one opponent
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Bracket 4 · mass land denialDestroy all permanents each turnLockMass Land Denial
Comments · 0
No comments yet.