COMMANDER · DECK
Betor, Kin to All
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
14 cardsInstant
5 cardsLand
37 cardsMONEY CARDS·39 CARDS·$210.73
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Creature
18 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
5 cardsInstant
3 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic20
Basic18
Forest13
Plains7
Swamp6
Human1
Warlock1
Creature34
Wall9
Plant6
Druid5
Human5
Turtle3
Beast2
Spirit2
Treefolk2
Ape1
Bird1
Dog1
Dragon1
Elemental1
Fungus1
Hero1
Mutant1
Noble1
Shaman1
Sloth1
Snake1
Soldier1
Vampire1
Villain1
Warlock1
Warrior1
Zombie1
Outlaws1
Party1
Sorcery15
Arcane1
Artifact10
Wall4
Instant8
Enchantment5
Legends10
Historic17
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
14 cards not in the pool
NOT IN THE POOL · 14
Comments · 0
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