COMMANDER · DECK
Rielle the Everwise
No bracket · Banned2021-04-12
BANNED: 1 CARD
DECK $
$335.32
MYTHIC
7
RARE
28
UNCOMMON
21
COMMON
44
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
20 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
15 cardsInstant
16 cardsLand
13 cardsMONEY CARDS·37 CARDS·$252.36
Sign in to save your threshold.
Planeswalker
3 cardsCreature
11 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
7 cardsInstant
5 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 2
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Brallin, Skyshark Rider + Curiosity — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not legal
- 1 banned card
BANNED · 1
BRAWL (HISTORIC)
Not legal
1 banned card, 29 cards not in the pool
BANNED · 1
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Land35
Nonbasic11
Basic24
Island13
Mountain11
Creature21
Wizard8
Human6
Horror3
Dragon2
Incarnation2
Pirate2
Chimera1
Drake1
Eldrazi1
Goblin1
God1
Homunculus1
Merfolk1
Minotaur1
Phyrexian1
Rogue1
Shaman1
Squid1
Vedalken1
Zombie1
Outlaws3
Party9
Instant16
Sorcery15
Artifact6
Equipment2
Horror1
Phyrexian1
Enchantment4
Aura1
Planeswalker4
Jace1
Jaya1
Narset1
Teferi1
Legends11
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Infinite draw triggersInfinite card drawNear-infinite damage
Infinite magecraft triggers
Comments · 0
No comments yet.