COMMANDER · DECK
Faerie Rogues
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsEnchantment
1 cardArtifact
15 cardsSorcery
9 cardsInstant
9 cardsLand
11 cardsMONEY CARDS·20 CARDS·$114.61
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Creature
11 cardsArtifact
5 cardsSorcery
2 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature36
Rogue23
Human9
Faerie7
Merfolk4
Wizard3
Goblin2
Horror2
Knight2
Shapeshifter2
Aetherborn1
Artificer1
Avatar1
Giant1
Illusion1
Kraken1
Ogre1
Snake1
Specter1
Sphinx1
Vampire1
Changeling1
Outlaws23
Party26
Land30
Nonbasic9
Basic21
Swamp11
Island10
Gate1
Artifact15
Equipment6
Instant9
Sorcery9
Rogue1
Enchantment3
Horror1
Human1
Wizard1
Legends10
Historic22
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 2
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
40 cards not in the pool
NOT IN THE POOL · 40
+ 10 CARDS NOT IN PRECON
- 1 PRECON CARD NOT IN DECK
Comments · 0
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