MetaMox
COMMANDER · DECK
2022-05-08
Phenax, God of Deception
ILLEGAL: 1 CARD
DECK $
$439.43
MYTHIC
6
RARE
35
UNCOMMON
13
COMMON
45
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

21 cards

Enchantment

5 cards

Artifact

9 cards

Sorcery

10 cards

Instant

20 cards

Land

10 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00811821931148536+
COLOR
U: 63 pipsB: 24 pipsC: 116 pips
TYPES
Land32
Nonbasic8
Basic24
Island13
Swamp13
Creature22
Human5
Rogue3
Zombie3
Crab2
Horror2
Phyrexian2
Shapeshifter2
Wizard2
Advisor1
Construct1
Dauthi1
God1
Golem1
Homunculus1
Illusion1
Knight1
Leviathan1
Siren1
Spirit1
Vampire1
Outlaws3
Party5
Instant20
Trap1
Artifact12
Construct1
Golem1
Phyrexian1
Shapeshifter1
Sorcery10
Enchantment6
Aura1
Curse1
God1
Planeswalker2
Ashiok1
Jace1
Legends11
Historic23
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
LEGALITYCOMMANDER-FAMILY FORMATS
Group
Color
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