COMMANDER · DECK
izzet pirates
Bracket 3 · Upgraded2021-01-19
DECK $
$47.96
MYTHIC
0
RARE
11
UNCOMMON
17
COMMON
72
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
17 cardsEnchantment
1 cardArtifact
10 cardsSorcery
12 cardsInstant
21 cardsLand
2 cardsMONEY CARDS·7 CARDS·$16.54
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Creature
2 cardsEnchantment
1 cardSorcery
2 cardsInstant
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Malcolm, Keen-Eyed Navigator + Runed Stalactite + Reckless Fireweaver: two-card combo, for six mana or less, pieces included
- Malcolm, Keen-Eyed Navigator + Imagecrafter + Reckless Fireweaver: two-card combo, for six mana or less, pieces included
- Malcolm, Keen-Eyed Navigator + Trickery Charm + Reckless Fireweaver: two-card combo, for six mana or less, pieces included
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Malcolm, Keen-Eyed Navigator + Runed Stalactite + Reckless Fireweaver — Bracket 3, two-card combo, for six mana or less, pieces included
- Malcolm, Keen-Eyed Navigator + Imagecrafter + Reckless Fireweaver — Bracket 3, two-card combo, for six mana or less, pieces included
- Malcolm, Keen-Eyed Navigator + Trickery Charm + Reckless Fireweaver — Bracket 3, two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Malcolm, Keen-Eyed Navigator + Amorphous Axe + Reckless Fireweaver — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Land37
Basic37
Island19
Mountain18
Instant21
Shapeshifter2
Creature19
Goblin4
Human4
Pirate4
Wizard4
Merfolk2
Archer1
Artificer1
Chimera1
Devil1
Eldrazi1
Elemental1
Elk1
Fish1
Gremlin1
Homunculus1
Horse1
Lizard1
Minotaur1
Scout1
Shaman1
Siren1
Outlaws4
Party4
Sorcery12
Artifact11
Equipment3
Elk1
Enchantment3
Chimera1
Fish1
Horse1
Legends4
Historic15
LAND PROBABILITY
37 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.8%
TURN 537.9%
TURN 660.0%
TURN 776.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damageInfinite colored manaInfinite Treasure tokens
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colored manaInfinite damageInfinite Treasure tokens
Infinite colored manaInfinite damage
Infinite colored manaInfinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
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