COMMANDER · DECK
Hearthhull, the Worldseed - Optimized
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
28 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
11 cardsInstant
9 cardsLand
31 cardsMONEY CARDS·57 CARDS·$551.95
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Planeswalker
1 cardCreature
19 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
6 cardsInstant
5 cardsLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic28
Basic11
Forest10
Mountain8
Swamp8
Creature28
Insect5
Elemental4
Elf3
Scout3
Beast2
Human2
Snake2
Warrior2
Bear1
Cleric1
Detective1
Devil1
Dragon1
Druid1
Dryad1
Frog1
Horror1
Kavu1
Leviathan1
Minotaur1
Monk1
Nightmare1
Noble1
Nymph1
Orc1
Pilot1
Shaman1
Treefolk1
Wizard1
Party4
Sorcery11
Instant9
Artifact7
Spacecraft2
Enchantment6
Dryad1
Nymph1
Room1
Planeswalker1
Windgrace1
Legends14
Historic20
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS42 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite lifegain
- Infinite Treasure tokens
- Infinite landfall triggers
- Infinite Food tokens
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite death triggers
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite creature LTB
- Infinite creature sacrifice triggers
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite death triggers
- Infinite Food tokens
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite landfall triggers
- Infinite creature LTB
- Infinite mana lands you control can produce
- Infinite creature sacrifice triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 16 cards not in the pool
BANNED · 3
NOT IN THE POOL · 16
+ 44 CARDS NOT IN PRECON
+ Ancient Greenwarden+ Assassin's Trophy+ Azusa, Lost but Seeking+ Blood Crypt+ Bloodstained Mire+ Conduit of Worlds+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Demonic Tutor+ Dryad of the Ilysian Grove+ Exploration+ Famished Worldsire+ Field of the Dead+ Glacial Chasm+ Heroic Intervention+ Icetill Explorer+ Life from the Loam+ Lord Windgrace+ Lotus Cobra+ Lotus Field+ Lumra, Bellow of the Woods+ Nahiri's Lithoforming+ Orcish Lumberjack+ Overgrown Tomb+ Ramunap Excavator+ Scapeshift+ Scute Swarm+ Shifting Woodland+ Six+ Spelunking+ Squandered Resources+ Stomping Ground+ Strip Mine+ Sylvan Safekeeper+ Tannuk, Memorial Ensign+ Tireless Provisioner+ Valakut Exploration+ Verdant Catacombs+ Walk-In Closet // Forgotten Cellar+ Wooded Foothills+ Yavimaya, Cradle of Growth+ Ziatora's Proving Ground+ Zuran Orb
- 39 PRECON CARDS NOT IN DECK
- Augur of Autumn- Binding the Old Gods- Canyon Slough- Centaur Vinecrasher- Escape to the Wilds- Escape Tunnel- Eumidian Wastewaker- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Infernal Grasp- Juri, Master of the Revue- Loamcrafter Faun- Mazirek, Kraul Death Priest- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Night's Whisper- Pest Infestation- Rakdos Charm- Rocky Tar Pit- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Skyshroud Claim- Soul of Windgrace- Springbloom Druid- Sprouting Goblin- Sulfurous Springs- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker
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