MetaMox
COMMANDER · DECK
@Bangzzz · 2023-04-21
DECK $
$871.57
MYTHIC
6
RARE
36
UNCOMMON
34
COMMON
57
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

24 cards

Enchantment

6 cards

Artifact

12 cards

Sorcery

12 cards

Instant

12 cards

Land

18 cards
SIDEBOARD3 CARDS

Creature

1 card
NAMECOSTPRICE

Enchantment

1 card
NAMECOSTPRICE

Instant

1 card
MONEY CARDS·62 CARDS·$677.57
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Creature

18 cards

Enchantment

7 cards

Artifact

13 cards

Sorcery

6 cards

Instant

9 cards

Land

9 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00181212163641536+
COLOR
U: 23 pipsR: 44 pipsC: 90 pips
TYPES
Land34
Nonbasic17
Basic17
Mountain12
Island8
Desert2
God1
Creature25
Human7
Shaman4
Wizard4
Elemental3
Adventure2
Dwarf2
Goblin2
Otter2
Archer1
Artificer1
Assassin1
Citizen1
Construct1
Demon1
Devil1
Dragon1
God1
Monk1
Phyrexian1
Praetor1
Saga1
Scout1
Snake1
Tyranid1
Wall1
Warrior1
Weird1
Outlaws1
Party5
Instant14
Adventure1
Otter1
Wizard1
Artifact13
Equipment6
Construct1
Sorcery13
Adventure1
Elemental1
Snake1
Enchantment7
Aura3
Phyrexian1
Praetor1
Saga1
Legends9
Historic20
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Group
Color
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