COMMANDER · DECK
Miara e Kydele
Bracket 3 · Upgraded2021-01-14
DECK $
$507.69
MYTHIC
3
RARE
35
UNCOMMON
27
COMMON
35
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardCreature
31 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
8 cardsInstant
9 cardsLand
17 cardsMONEY CARDS·50 CARDS·$388.36
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Creature
14 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
5 cardsInstant
5 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Staff of Domination + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Marwyn, the Nurturer: arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Elvish Archdruid: arguably two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Staff of Domination + Priest of Titania — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Marwyn, the Nurturer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Elvish Archdruid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Kydele, Chosen of Kruphix — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Creature33
Elf32
Druid10
Warrior6
Shaman5
Wizard5
Scout2
Zombie2
Archer1
Assassin1
Horror1
Human1
Lizard1
Ooze1
Snake1
Outlaws1
Party11
Land32
Nonbasic14
Basic18
Forest9
Island6
Swamp6
Artifact10
Equipment1
Instant9
Sorcery9
Elf1
Enchantment7
Elf1
Planeswalker1
Kiora1
Legends12
Historic21
LAND PROBABILITY
32 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.9%
TURN 548.7%
TURN 671.4%
TURN 785.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite creature tokensInfinite ETBInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
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