COMMANDER · DECK
MASOCHISM TIME!!!
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Creature
16 cardsEnchantment
10 cardsArtifact
21 cardsSorcery
15 cardsInstant
8 cardsLand
17 cardsMONEY CARDS·47 CARDS·$390.62
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Creature
10 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
9 cardsInstant
5 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land30
Nonbasic15
Basic15
Swamp14
Plains3
Artifact22
Equipment4
Angel1
Creature17
Angel7
Nightmare3
Vampire3
Demon2
Cleric1
Elemental1
Horror1
Human1
Knight1
Minion1
Phyrexian1
Wall1
Warlock1
Wizard1
Outlaws1
Party2
Sorcery15
Enchantment10
Aura1
Instant8
Legends9
Historic27
LAND PROBABILITY
30 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.7%
TURN 554.6%
TURN 676.8%
TURN 789.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Win the game at the beginning of your next upkeep
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite card draw
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss for all players
- Near-infinitely large creature until end of turn
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
- Infinite card draw
Bracket 1
doesn’t raise the bracket
- Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
- Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Target player loses the game
Bracket 1
doesn’t raise the bracket
- Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
- Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
- Target player loses the game
Bracket 1
doesn’t raise the bracket
- Win the game at the beginning of your next upkeep
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 39 cards not in the pool
BANNED · 1
NOT IN THE POOL · 39
Comments · 0
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