MetaMox
COMMANDER · DECK

another deck to make because i have no money

Bracket 3 · Upgraded
2021-08-06
Selenia, Dark Angel
DECK $
$324.66
MYTHIC
9
RARE
34
UNCOMMON
16
COMMON
39
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

14 cards

Enchantment

12 cards

Artifact

12 cards

Sorcery

16 cards

Instant

10 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Solemnity + Phyrexian Unlife: locks the table
  • Near-Death Experience + Wall of Blood: late two-card combo, for eight mana or less, pieces included
  • Near-Death Experience + Necropotence: late two-card combo, for eight mana or less, pieces included
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
00719214313475156+
COLOR
W: 32 pipsB: 60 pipsC: 160 pips
TYPES
Land34
Basic34
Plains17
Swamp17
Sorcery16
Artifact15
Angel1
Eldrazi1
Insect1
Phyrexian1
Reflection1
Creature15
Angel3
Human3
Phyrexian3
Cleric2
Demon2
Wizard2
Eldrazi1
Horror1
Insect1
Minion1
Nightmare1
Plant1
Rebel1
Reflection1
Spirit1
Vampire1
Wall1
Party4
Enchantment12
Instant10
Planeswalker1
Sorin1
Legends6
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS36 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedTarget player loses the game
Infinite lifelossNear-infinite lifegain
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Near-infinite lifelossNear-infinite card draw
Target player loses the game on each of your turns
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
Group
Color
View
Comments · 0
No comments yet.