MetaMox
COMMANDER · DECK
@Krolm · 2026-08-02
Gallowbraid
DECK $
$1,608.14
MYTHIC
10
RARE
43
UNCOMMON
13
COMMON
40
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

13 cards

Enchantment

11 cards

Artifact

14 cards

Sorcery

16 cards

Instant

12 cards

Land

4 cards
MAYBE8 CARDS

Creature

2 cards

Enchantment

3 cards

Artifact

2 cards

Instant

1 card
NAMECOSTPRICE
MONEY CARDS·58 CARDS·$1,276.79
Sign in to save your threshold.

Creature

13 cards

Enchantment

7 cards

Artifact

12 cards

Sorcery

11 cards

Instant

12 cards

Land

3 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0010113212314455126+
COLOR
B: 80 pipsC: 156 pips
TYPES
Land33
Nonbasic3
Basic30
Swamp30
Artifact18
Angel2
Equipment1
Insect1
Myr1
Phyrexian1
Sorcery16
Creature14
Human3
Phyrexian3
Angel2
Horror2
Wizard2
Cleric1
Demon1
Insect1
Minion1
Myr1
Plant1
Shade1
Spirit1
Vampire1
Wall1
Party3
Instant12
Enchantment11
Legends6
Historic22
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for all players
  • Each opponent loses the game
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss for all players
  • Near-infinitely large creature until end of turn
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss for all players
  • Near-infinite self-discard triggers
  • Near-infinite looting
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss for all players
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw
  • Near-infinite draw triggers
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
View
Comments · 0
No comments yet.