COMMANDER · DECK
Dina in the Kitchen, but not making food
Bracket 4 · Optimized2021-05-01
DECK $
$196.33
MYTHIC
4
RARE
19
UNCOMMON
30
COMMON
47
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
26 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
12 cardsInstant
9 cardsLand
14 cardsMONEY CARDS·22 CARDS·$138.11
Sign in to save your threshold.
Planeswalker
1 cardCreature
9 cardsEnchantment
1 cardArtifact
2 cardsSorcery
4 cardsInstant
1 cardLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Chain of Smog + Witherbloom Apprentice: early two-card combo, for four mana or less, pieces included
- Chain of Acid + Witherbloom Apprentice: arguably two-card combo, for six mana or less, pieces included
- Chain of Smog + Witherbloom Pledgemage: late two-card combo, for eight mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Chain of Smog + Witherbloom Apprentice — Bracket 4, early two-card combo, for four mana or less, pieces included
- Chain of Acid + Witherbloom Apprentice — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Chain of Smog + Witherbloom Pledgemage — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Professor Onyx + Chain of Smog — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land34
Nonbasic10
Basic24
Forest14
Swamp13
Creature27
Druid8
Elf6
Vampire6
Human4
Warlock4
Demon2
Shaman2
Aetherborn1
Antelope1
Centaur1
Demigod1
Dragon1
Dryad1
Elder1
Merfolk1
Monk1
Ooze1
Plant1
Rogue1
Treefolk1
Wall1
Zombie1
Outlaws5
Party1
Artifact12
Sorcery12
Lesson1
Instant9
Enchantment8
Aura2
Centaur1
Demigod1
Planeswalker1
Liliana1
Legends9
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Infinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite lifegainInfinite lifegain triggersInfinite magecraft triggers
Infinite lifegainInfinite lifegain triggersInfinite magecraft triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Comments · 0
No comments yet.