COMMANDER · DECK
@Touch · 2023-11-02
DECK $
$223.97
MYTHIC
4
RARE
55
UNCOMMON
24
COMMON
17
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
28 cardsEnchantment
15 cardsArtifact
7 cardsSorcery
9 cardsInstant
3 cardsLand
31 cardsMONEY CARDS·43 CARDS·$162.76
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Planeswalker
1 cardCreature
14 cardsEnchantment
13 cardsArtifact
5 cardsSorcery
6 cardsInstant
1 cardLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
37 cards not in the pool
NOT IN THE POOL · 37
CURVE
COLOR
TYPES
Land34
Nonbasic28
Basic6
Swamp5
Island3
Mountain2
Lair1
Creature29
Wizard7
Human6
Demon3
Horror3
Phyrexian3
Spirit2
Alien1
Artificer1
Avatar1
Bird1
Devil1
Dragon1
Gnome1
Goblin1
God1
Golem1
Hag1
Knight1
Kraken1
Merfolk1
Rat1
Rogue1
Shaman1
Soldier1
Squid1
Warlock1
Warrior1
Zombie1
Outlaws2
Party9
Enchantment17
Aura1
Class1
Curse1
Demon1
Hag1
Artifact9
Book1
Equipment1
Golem1
Horror1
Phyrexian1
Sorcery9
Instant3
Planeswalker3
Nixilis2
Dihada1
Legends11
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite card draw
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Target player loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
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