COMMANDER · DECK
Hapatra
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
15 cardsInstant
8 cardsLand
17 cardsMONEY CARDS·29 CARDS·$134.56
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Creature
14 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
1 cardInstant
2 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Swamp16
Forest9
Creature29
Human8
Elf6
Druid4
Shaman3
Cleric2
Elemental2
Horror2
Phyrexian2
Snake2
Vampire2
Warrior2
Advisor1
Ally1
Archer1
Fungus1
Knight1
Monk1
Nightmare1
Ouphe1
Rogue1
Soldier1
Spider1
Treefolk1
Wizard1
Wolf1
Zombie1
Outlaws1
Party6
Sorcery15
Instant8
Artifact6
Equipment2
Enchantment5
Aura1
Cartouche1
Legends6
Historic11
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Infinite -1/-1 counters
- Near-infinite card draw
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite ETB
- Near-infinite lifegain triggers
- Near-infinite lifeloss
- Near-infinite LTB
- Near-infinite sacrifice triggers
- Lock
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Lock
- Near-infinite -1/-1 counters
- Near-infinite card draw
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 3
locks the table
- Near-infinite lifeloss
- Near-infinite lifegain triggers
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite death triggers
- Near-infinite creature sacrifice triggers
- Near-infinite card draw
- Near-infinite draw triggers
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Infinite -1/-1 counters
- Lock
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite creature tokens
- Infinite ETB
- Infinite green mana
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite scry 1
ALSO NEEDS
Green Persist Creature
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite green mana
Bracket 1
doesn’t raise the bracket
- Near-infinite -1/-1 counters
- Near-infinite card draw
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite ETB
- Near-infinite lifegain triggers
- Near-infinite LTB
- Near-infinite sacrifice triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite scry 1
ALSO NEEDS
Green Persist Creature
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
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