COMMANDER · DECK
hearthull
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
34 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
10 cardsInstant
8 cardsLand
27 cardsSIDEBOARD22 CARDS
Creature
11 cardsEnchantment
6 cardsSorcery
4 cardsInstant
1 cardMONEY CARDS·62 CARDS·$510.58
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Creature
22 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
9 cardsInstant
5 cardsLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic24
Basic16
Forest7
Mountain7
Swamp6
Cave1
Urza's1
Creature34
Elemental6
Elf5
Insect5
Scout5
Beast4
Human4
Druid3
Noble2
Phyrexian2
Snake2
Survivor2
Ally1
Assassin1
Bear1
Cleric1
Frog1
Goblin1
Golem1
Horror1
Kavu1
Leviathan1
Lizard1
Pilot1
Plant1
Shaman1
Spirit1
Treefolk1
Warrior1
Wizard1
Outlaws1
Party3
Sorcery10
Instant8
Lesson1
Artifact5
Spacecraft2
Golem1
Enchantment4
Legends13
Historic17
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite combat phases
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
ALSO NEEDS
Card Preventing Combat Damage Dealt To/By a Creature
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 22 cards not in the pool
BANNED · 2
NOT IN THE POOL · 22
+ 87 CARDS NOT IN PRECON
+ Aggressive Mining+ Akki Scrapchomper+ Akoum Hellkite+ Ancient Greenwarden+ Anzrag, the Quake-Mole+ Armored Scrapgorger+ Avenger of Zendikar+ Awaken the Woods+ Boseiju, Who Endures+ Burgeoning+ Buried Ruin+ Burning Sands+ Cathartic Reunion+ Centaur Omenreader+ Conduit of Worlds+ Crawling Sensation+ Crop Rotation+ Dark Depths+ Demolition Field+ Destructive Flow+ Dragonskull Summit+ Dust Bowl+ Dwarven Armory+ Elemental Teachings+ Entish Restoration+ Exploration+ Famished Worldsire+ Field of the Dead+ Geode Rager+ Glacial Chasm+ Grabby Giant // That's Mine+ Greater Gargadon+ Harvest Season+ Haunted Ridge+ Hew the Entwood+ House Cartographer+ Icetill Explorer+ Iridescent Vinelasher+ King Macar, the Gold-Cursed+ Kodama of the East Tree+ Kona, Rescue Beastie+ Life from the Loam+ Loot, Exuberant Explorer+ Lotus Cobra+ Lotus Field+ Lumra, Bellow of the Woods+ Magmatic Insight+ Marvin, Murderous Mimic+ Mightform Harmonizer+ Nahiri's Lithoforming+ Night Market Lookout+ Nissa, Resurgent Animist+ Plaza of Heroes+ Rain of Filth+ Ramunap Excavator+ Realms Uncharted+ Redrock Sentinel+ Reshape the Earth+ Rockfall Vale+ Rootbound Crag+ Rumbleweed+ Rydia, Summoner of Mist+ Sandstone Needle+ Saryth, the Viper's Fang+ Scapeshift+ Scute Swarm+ Shifting Woodland+ Six+ Spelunking+ Squandered Resources+ Strip Mine+ Sylvan Safekeeper+ Tamiyo's Safekeeping+ Tannuk, Memorial Ensign+ Tectonic Break+ Tectonic Split+ The Earth King+ Thrill of Possibility+ Tireless Provisioner+ Turntimber Sower+ Urza's Cave+ Vesuva+ Wasteland+ West Wind Avatar+ Will of the Sultai+ Woodland Cemetery+ Zuran Orb
- 65 PRECON CARDS NOT IN DECK
- Aftermath Analyst- Arcane Signet- Augur of Autumn- Beast Within- Binding the Old Gods- Blasphemous Act- Bojuka Bog- Braids, Arisen Nightmare- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Command Tower- Dakmor Salvage- Escape to the Wilds- Escape Tunnel- Eumidian Hatchery- Eumidian Wastewaker- Evolving Wilds- Farseek- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Infernal Grasp- Juri, Master of the Revue- Karplusan Forest- Loamcrafter Faun- Maestros Theater- Mayhem Devil- Mazirek, Kraul Death Priest- Moraug, Fury of Akoum- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Night's Whisper- Omnath, Locus of Rage- Pest Infestation- Planetary Annihilation- Putrefy- Rakdos Charm- Rampaging Baloths- Riveteers Overlook- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Skyshroud Claim- Sol Ring- Soul of Windgrace- Sprouting Goblin- Sulfurous Springs- Szarel, Genesis Shepherd- Terramorphic Expanse- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage
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