MetaMox
COMMANDER · DECK
@MorganaR · 2022-07-06
DECK $
$350.81
MYTHIC
6
RARE
42
UNCOMMON
21
COMMON
31
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

19 cards

Enchantment

11 cards

Artifact

18 cards

Sorcery

8 cards

Instant

7 cards

Land

10 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
005113217313445116+
COLOR
W: 62 pipsC: 159 pips
TYPES
Land36
Nonbasic9
Basic27
Plains29
Artifact20
Equipment5
Golem1
Human1
Soldier1
Creature20
Human7
Angel4
Soldier4
Cleric2
Horror2
Knight2
Wizard2
Advisor1
Archon1
Bird1
Cat1
Dog1
Giant1
Golem1
Orc1
Spirit1
Vampire1
Party4
Enchantment12
Aura1
Class1
Dog1
Saga1
Sorcery8
Instant7
Legends10
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 3
locks the table
  • Players can't draw cards
  • Lock
  • Opponents can only cast the remaining spells in their hand
Bracket 3
locks the table
  • You can't lose the game due to having 0 or less life
  • Lock
Bracket 3
locks the table
  • Opponents can't cast spells
  • Lock
Bracket 3
locks the table
  • Exile all spells players cast from their hand
  • Players can only cast one spell per turn
  • Lock
Group
Color
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