COMMANDER · DECK
Standards
Bracket 3 · Upgraded@CoWzZ · 2024-12-11
DECK $
$243.70
MYTHIC
3
RARE
36
UNCOMMON
29
COMMON
32
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
12 cardsArtifact
12 cardsSorcery
8 cardsInstant
8 cardsLand
31 cardsMONEY CARDS·31 CARDS·$175.53
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Creature
5 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
5 cardsInstant
4 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Amoeboid Changeling + Spirit Mirror + Thornbite Staff: locks the table
- Rukarumel, Biologist + Intruder Alarm: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Amoeboid Changeling + Spirit Mirror + Thornbite Staff — Bracket 3, locks the table
- Rukarumel, Biologist + Intruder Alarm — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
42 cards not in the pool
NOT IN THE POOL · 42
CURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Forest4
Island4
Mountain4
Plains4
Swamp4
Creature24
Human6
Shapeshifter4
Knight3
Flagbearer2
Spirit2
Wizard2
Zombie2
Zubera2
Aetherborn1
Atog1
Bird1
Cleric1
Construct1
Eye1
Griffin1
Horror1
Horse1
Illusion1
Mercenary1
Minotaur1
Rogue1
Shaman1
Sliver1
Changeling3
Outlaws2
Party4
Artifact14
Equipment2
Bird1
Construct1
Shaman1
Shapeshifter1
Enchantment12
Aura4
Instant8
Shapeshifter2
Sorcery8
Arcane1
Legends7
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Put all creature cards from your library onto the battlefield
Put all creature cards from your library onto the battlefield
Put all creature cards from your library onto the battlefield
Put all creature cards from your library onto the battlefield
Put all creature cards from your library onto the battlefield
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Put all creature cards from your library onto the battlefield
Infinite draw triggersInfinite lootingInfinite self-discard triggers
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Infinite magecraft triggersInfinite storm count
Put all creature cards from your library onto the battlefield
Put all creature cards from your library onto the battlefield
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