COMMANDER · DECK
Healthy Boy
Bracket 3 · Upgraded@Arceus357 · 2024-03-11
DECK $
$651.35
MYTHIC
15
RARE
32
UNCOMMON
23
COMMON
30
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
29 cardsEnchantment
10 cardsArtifact
14 cardsSorcery
5 cardsInstant
7 cardsLand
13 cardsMONEY CARDS·51 CARDS·$509.58
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Planeswalker
3 cardsCreature
19 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
2 cardsInstant
4 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Spike Feeder + Heliod, Sun-Crowned: arguably two-card combo, for six mana or less, pieces included
- Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
- Archangel of Thune + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Spike Feeder + Heliod, Sun-Crowned — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Archangel of Thune + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 25 cards not in the pool
BANNED · 1
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Creature30
Human7
Cleric6
Elf5
Druid3
Warrior3
Angel2
Monk2
Avatar1
Beast1
Cat1
Centaur1
Construct1
Demigod1
Dragon1
Dryad1
Elemental1
Elephant1
God1
Incarnation1
Phyrexian1
Praetor1
Rhino1
Shaman1
Soldier1
Spike1
Spirit1
Unicorn1
Vampire1
Party9
Land30
Nonbasic11
Basic19
Plains10
Forest9
Artifact15
Book1
Construct1
Equipment1
Enchantment13
Adventure1
Demigod1
God1
Instant7
Adventure1
Sorcery5
Arcane1
Planeswalker4
Ajani3
Elspeth1
Legends19
Historic29
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggers
Infinite colored manaInfinite damageInfinite +1/+1 counters on creatures you control
Near-infinite +1/+1 countersNear-infinite ETBNear-infinite creature tokens
Infinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
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