MetaMox
COMMANDER · DECK

Cause I ain’t the one

Bracket 4 · Optimized
@Droidicusyourmomicus · 2024-07-09
Maha, Its Feathers Night
DECK $
$766.53
MYTHIC
13
RARE
34
UNCOMMON
23
COMMON
30
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

24 cards

Enchantment

11 cards

Artifact

11 cards

Sorcery

7 cards

Instant

8 cards

Land

13 cards
MONEY CARDS·45 CARDS·$597.78
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Planeswalker

2 cards

Creature

11 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

5 cards

Instant

4 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Urborg, Tomb of Yawgmoth + Kormus Bell + Make Obsolete: mass land denial
  • Kormus Bell + Urborg, Tomb of Yawgmoth + Kaervek, the Spiteful: mass land denial
  • Kormus Bell + Urborg, Tomb of Yawgmoth + Night of Souls' Betrayal: mass land denial
  • 3 game changers — Brackets 1 and 2 allow none
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
CEDH
Not cEDH
  • 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
10611121931049586+
COLOR
B: 85 pipsC: 138 pips
TYPES
Land35
Nonbasic12
Basic23
Swamp23
Creature25
Human5
Vampire4
Phyrexian3
Assassin2
Demon2
Elemental2
Horror2
Spirit2
Warrior2
Aetherborn1
Archer1
Bird1
Dinosaur1
Giant1
Horse1
Insect1
Nightmare1
Noble1
Orc1
Rat1
Shade1
Shaman1
Troll1
Warlock1
Wizard1
Wurm1
Outlaws3
Party3
Enchantment12
Aura3
Curse1
Giant1
Artifact11
Instant8
Sorcery7
Planeswalker3
Liliana3
Legends18
Historic27
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Destroy all creatures opponents control during each turn
Destroy all creatures opponents control during each turn
Bracket 4 · mass land denialDestroy all landsDestroy all lands that enter the battlefieldLockMass Land Denial
Bracket 4 · mass land denialDestroy all landsDestroy all lands that enter the battlefieldLockMass Land Denial
Bracket 4 · mass land denialDestroy all lands opponents controlDestroy all x/1 creatures your opponents controlMass Land Denial
Infinite death triggersInfinite creature ETBInfinite creature LTB
Group
Color
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