COMMANDER · DECK
Vampire
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
8 cardsArtifact
17 cardsSorcery
16 cardsInstant
10 cardsLand
13 cardsMONEY CARDS·38 CARDS·$287.11
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Creature
8 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
5 cardsInstant
7 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land26
Nonbasic12
Basic14
Swamp15
Desert1
Creature23
Specter5
Vampire5
Human4
Zombie3
Horror2
Phyrexian2
Shaman2
Wizard2
Adventure1
Assassin1
Cleric1
Demon1
Insect1
Knight1
Lhurgoyf1
Minion1
Rogue1
Shade1
Spirit1
Warrior1
Outlaws2
Party5
Artifact18
Equipment6
Book1
Insect1
Sorcery16
Instant11
Adventure1
Knight1
Zombie1
Enchantment8
Legends9
Historic26
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
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