MetaMox
COMMANDER · DECK
@j3ink · 2024-03-25
Splinter, Radical Rat
DECK $
$3,195.41
MYTHIC
47
RARE
130
UNCOMMON
56
COMMON
58
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

10 cards

Sorcery

4 cards

Instant

9 cards

Land

35 cards
MAYBE171 CARDS

Planeswalker

4 cards

Creature

72 cards
NAMECOSTPRICE

Enchantment

26 cards

Artifact

23 cards

Sorcery

15 cards

Instant

19 cards

Land

12 cards
MONEY CARDS·174 CARDS·$2,529.18
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Planeswalker

5 cards

Creature

67 cards
NAMECOSTPRICE

Enchantment

31 cards

Artifact

24 cards

Sorcery

11 cards

Instant

21 cards

Land

16 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00141202123947526+
COLOR
W: 15 pipsU: 35 pipsB: 26 pipsC: 97 pips
TYPES
Creature35
Ninja23
Human16
Rogue6
Mutant5
Rat4
Snake2
Turtle2
Bird1
Cat1
Dauthi1
Dinosaur1
Glimmer1
God1
Golem1
Kor1
Mite1
Phyrexian1
Shapeshifter1
Spirit1
Utrom1
Vedalken1
Zombie1
Changeling1
Outlaws6
Party6
Land35
Nonbasic19
Basic16
Island14
Swamp8
Plains5
Cave1
Artifact13
Equipment4
Bird1
Golem1
Mite1
Phyrexian1
Instant9
Enchantment8
Cat1
Glimmer1
God1
Human1
Ninja1
Sorcery4
Planeswalker2
Kaito2
Legends20
Historic31
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS21 COMBOS
NEEDS A MAYBE CARD — SWAP IT IN21 COMBOS
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Near-infinite lifegain
  • Near-infinite lifeloss
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
ALSO NEEDS
You have a way to gain life.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Each opponent loses the game
  • Infinite lifeloss
ALSO NEEDS
Opponents cannot block creatures you control.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
ALSO NEEDS
You have a way to gain life.
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
ALSO NEEDS
You have a way to gain life.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
ALSO NEEDS
You have a way to gain life.
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
ALSO NEEDS
You have a way to gain life.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
ALSO NEEDS
You have a way to gain life.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
ALSO NEEDS
You have a way to gain life.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite lifeloss for target opponent
  • Near-infinite lifegain
  • Target opponent loses the game
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Near-infinite lifegain
  • Near-infinite lifeloss
ALSO NEEDS
Serra Avatar has lifelink and cannot be blocked by an opponent.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Near-infinite lifegain
  • Near-infinite lifeloss
ALSO NEEDS
Aettir and Priwen attached to a creature you control that has lifelink, doesn't have summoning sickness and cannot be blocked by an opponent.
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
ALSO NEEDS
You have a way to gain life.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Near-infinite lifegain
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
ALSO NEEDS
Your life total is higher than or equal to an opponent's.
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifegain
  • Near-infinite lifeloss
ALSO NEEDS
Your life total is equal to or greater than half the second highest life total among your opponents, rounded up.
Will does not have summoning sickness.
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
ALSO NEEDS
Your life total is higher than or equal to an opponent's.
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Color
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