COMMANDER · DECK
gotta burn
Bracket 3 · Upgraded2021-07-24
DECK $
$440.98
MYTHIC
7
RARE
36
UNCOMMON
17
COMMON
40
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
27 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
11 cardsInstant
3 cardsLand
10 cardsMONEY CARDS·40 CARDS·$335.35
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Creature
8 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
3 cardsInstant
1 cardLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
38 cards not in the pool
NOT IN THE POOL · 38
CURVE
COLOR
TYPES
Land35
Nonbasic9
Basic26
Mountain26
Creature28
Human10
Shaman8
Warrior5
Goblin3
Ogre3
Wall2
Wizard2
Angel1
Berserker1
Chandra1
Construct1
Devil1
Drone1
Eldrazi1
Elemental1
Giant1
Golem1
Incarnation1
Lizard1
Minotaur1
Pirate1
Rogue1
Sorcerer1
Outlaws2
Party8
Artifact19
Equipment4
Wall2
Angel1
Construct1
Golem1
Sorcery11
Enchantment8
Instant3
Planeswalker2
Chandra1
Human1
Shaman1
Tibalt1
Legends4
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Each opponent with an even life total loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Near-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Near-infinite damage
Near-infinite damage
Near-infinite damageEach opponent with an even life total loses the game
Draw the game
Each opponent with an even life total loses the gameNear-infinite damage
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