MetaMox
COMMANDER · DECK
@Soul_SamuraII · 2024-12-22
DECK $
$2,061.88
MYTHIC
8
RARE
44
UNCOMMON
15
COMMON
39
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

17 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

13 cards

Instant

20 cards

Land

23 cards
MAYBE6 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

2 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

1 card
NAMECOSTPRICE

Sorcery

1 card
NAMECOSTPRICE
MONEY CARDS·60 CARDS·$1,637.59
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Creature

10 cards

Enchantment

7 cards

Artifact

7 cards

Sorcery

5 cards

Instant

12 cards

Land

19 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00191202183640526+
COLOR
U: 36 pipsR: 39 pipsC: 77 pips
TYPES
Land34
Nonbasic21
Basic13
Island10
Mountain10
Adventure1
Saga1
Town1
Urza's1
Instant21
Adventure1
Town1
Creature18
Human6
Wizard5
Goblin2
Advisor1
Archer1
Artificer1
Construct1
Demon1
Dragon1
Dwarf1
Efreet1
Elemental1
Otter1
Phyrexian1
Praetor1
Saga1
Scout1
Shaman1
Tyranid1
Wall1
Warrior1
Party6
Sorcery15
Adventure1
Equipment1
Lesson1
Artifact10
Equipment4
Adventure1
Construct1
Enchantment8
Aura3
Saga2
Phyrexian1
Praetor1
Urza's1
Legends10
Historic18
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Group
Color
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