MetaMox
COMMANDER · DECK

Heliod, Sun - Crowned

Bracket 4 · Optimized
2020-12-23
Heliod, Sun-Crowned
DECK $
$413.02
MYTHIC
14
RARE
35
UNCOMMON
15
COMMON
36
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

27 cards

Enchantment

12 cards

Artifact

8 cards

Sorcery

11 cards

Instant

9 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 1 game changer — Brackets 1 and 2 allow none
  • Walking Ballista + Light of Promise: early arguably two-card combo, for four mana or less, pieces included
  • Heliod, Sun-Crowned + Walking Ballista: two-card combo, for six mana or less, pieces included
  • Archangel of Thune + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
101111821031147596+
COLOR
W: 83 pipsC: 129 pips
TYPES
Land32
Nonbasic4
Basic28
Plains28
Creature28
Human12
Soldier8
Cleric5
Cat4
Angel2
Ranger2
Avatar1
Beast1
Construct1
Demigod1
Dragon1
Giant1
God1
Horse1
Insect1
Knight1
Monk1
Phyrexian1
Sheep1
Wizard1
Party6
Enchantment15
Aura2
Demigod1
God1
Sheep1
Sorcery11
Artifact10
Construct1
Instant9
Legends8
Historic15
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Group
Color
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