MetaMox
COMMANDER · DECK

Tasigur's Scrapyard

Bracket 3 · Upgraded
2021-02-11
Tasigur, the Golden Fang
DECK $
$507.05
MYTHIC
3
RARE
48
UNCOMMON
22
COMMON
27
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

15 cards

Enchantment

1 card

Artifact

22 cards

Sorcery

8 cards

Instant

16 cards

Land

33 cards
NAMECOSTPRICE
MONEY CARDS·62 CARDS·$392.46
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Planeswalker

3 cards

Creature

9 cards

Artifact

12 cards

Sorcery

6 cards

Instant

10 cards

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
  • Basalt Monolith + Mesmeric Orb: two-card combo, for six mana or less, pieces included
  • Hermit Druid + Thassa's Oracle: arguably two-card combo, for six mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
00111262143942546+
COLOR
U: 30 pipsB: 19 pipsG: 13 pipsC: 115 pips
TYPES
Land33
Nonbasic27
Basic6
Island6
Swamp6
Forest5
Artifact28
Equipment3
Construct2
Golem1
Creature16
Human4
Wizard3
Construct2
Merfolk2
Spirit2
Artificer1
Avatar1
Druid1
Elder1
Giant1
Golem1
Illusion1
Rogue1
Shaman1
Vedalken1
Zombie1
Outlaws1
Party4
Instant16
Sorcery8
Eldrazi1
Planeswalker4
Oko1
Tamiyo1
Tezzeret1
Ugin1
Enchantment1
Legends11
Historic39
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-mill
Target player loses the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
Group
Color
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