COMMANDER · DECK
Nath My Problem
Bracket 3 · Upgraded2020-07-19
DECK $
$210.40
MYTHIC
2
RARE
20
UNCOMMON
29
COMMON
49
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
21 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
16 cardsInstant
10 cardsLand
12 cardsMONEY CARDS·33 CARDS·$151.09
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Planeswalker
1 cardCreature
11 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
3 cardsInstant
4 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Nath of the Gilt-Leaf + Sadistic Hypnotist: locks the table
- Umbral Mantle + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
- Sword of the Paruns + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Nath of the Gilt-Leaf + Sadistic Hypnotist — Bracket 3, locks the table
- Umbral Mantle + Priest of Titania — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Sword of the Paruns + Priest of Titania — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Elvish Archdruid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Llanowar Tribe — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 30 cards not in the pool
BANNED · 1
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land34
Nonbasic10
Basic24
Forest12
Swamp12
Desert1
Creature22
Elf14
Druid10
Shaman3
Beast2
Human2
Vampire2
Warrior2
Minion1
Rat1
Specter1
Wizard1
Zombie1
Party3
Sorcery17
Instant10
Enchantment9
Saga2
Aura1
Artifact8
Equipment2
Book1
Planeswalker1
Liliana1
Legends5
Historic15
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · locks the tableOpponents can only have cards in hand when it isn't your turnLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinitely large creature until end of turn
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
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