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COMMANDER · DECK

I'd Like to Buy a Vowel (Nekusar - Wheels)

@YellowFlash1983 · 2025-02-21
Nekusar, the Mindrazer
DECK $
$1,030.21
MYTHIC
6
RARE
53
UNCOMMON
17
COMMON
24
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

22 cards

Enchantment

5 cards

Artifact

12 cards

Sorcery

16 cards

Instant

7 cards

Land

26 cards
MONEY CARDS·56 CARDS·$812.47
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Creature

18 cards

Enchantment

4 cards

Artifact

7 cards

Sorcery

9 cards

Instant

3 cards

Land

15 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00611721331344596+
COLOR
U: 22 pipsB: 37 pipsR: 21 pipsC: 135 pips
TYPES
Land37
Nonbasic23
Basic14
Swamp9
Island7
Mountain7
Creature23
Human6
Demon3
Wizard3
Assassin2
Horror2
Phyrexian2
Rogue2
Villain2
Zombie2
Archer1
Badger1
Bird1
Construct1
Crab1
Devil1
Dinosaur1
Dragon1
Faerie1
Hag1
Hero1
Mercenary1
Minotaur1
Mutant1
Orc1
Pirate1
Rebel1
Tyranid1
Outlaws6
Party5
Sorcery16
Artifact15
Phyrexian2
Bird1
Construct1
Horror1
Spacecraft1
Instant8
Enchantment6
Aura1
Curse1
Hag1
Legends11
Historic26
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Near-infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite looting
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Group
Color
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