COMMANDER · DECK
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COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsArtifact
1 cardSorcery
14 cardsInstant
14 cardsLand
37 cardsMONEY CARDS·18 CARDS·$37.86
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Creature
6 cardsSorcery
3 cardsInstant
4 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic24
Basic13
Town23
Adventure5
Forest5
Island5
Mountain2
Plains1
Vehicle1
Creature34
Human7
Elemental4
Elf4
Scout4
Beast3
Druid3
Citizen2
Giant2
Lizard2
Plant2
Advisor1
Ally1
Angel1
Bard1
Bird1
Construct1
Frog1
Insect1
Kavu1
Merfolk1
Monk1
Noble1
Pilot1
Qu1
Ranger1
Robot1
Saga1
Shapeshifter1
Sloth1
Snake1
Villain1
Warrior1
Party1
Sorcery18
Adventure4
Town4
Instant15
Adventure1
Lesson1
Town1
Artifact4
Construct1
Robot1
Town1
Vehicle1
Enchantment1
Giant1
Saga1
Legends15
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
10 cards not in the pool
NOT IN THE POOL · 10
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