COMMANDER · DECK
worldseed
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
13 cardsInstant
5 cardsLand
26 cardsMONEY CARDS·26 CARDS·$120.82
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Creature
12 cardsEnchantment
1 cardArtifact
5 cardsSorcery
6 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic23
Basic17
Forest12
Swamp9
Mountain8
Creature33
Insect9
Druid7
Elf4
Human4
Elemental3
Scout3
Shaman3
Warrior3
Avatar2
Eldrazi2
Satyr2
Beast1
Cat1
Cleric1
Detective1
Devil1
Dragon1
Frog1
Goblin1
God1
Horror1
Minotaur1
Nightmare1
Noble1
Zombie1
Party4
Sorcery13
Shapeshifter1
Artifact7
Spacecraft2
Instant5
Enchantment3
Saga1
Legends17
Historic22
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
+ 14 CARDS NOT IN PRECON
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