COMMANDER · DECK
Card Fodder
COMMAND1 CARD
Creature
1 cardMAIN139 CARDS
Creature
63 cardsEnchantment
15 cardsArtifact
4 cardsSorcery
11 cardsInstant
24 cardsLand
22 cardsMONEY CARDS·26 CARDS·$148.98
Sign in to save your threshold.
Creature
12 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
3 cardsInstant
4 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature64
Human10
Wizard8
Horror6
Warrior6
Beast5
Zombie5
Bird4
Dragon4
Shaman4
Dinosaur3
Sphinx3
Cleric2
Construct2
Elf2
God2
Lizard2
Minotaur2
Phyrexian2
Spellshaper2
Spirit2
Vedalken2
Avatar1
Azra1
Badger1
Barbarian1
Boar1
Cat1
Demon1
Druid1
Elk1
Faerie1
Fox1
Illusion1
Imp1
Insect1
Jackal1
Nephilim1
Nightmare1
Orc1
Phoenix1
Pirate1
Rhino1
Rogue1
Shark1
Skeleton1
Squid1
Turtle1
Unicorn1
Wraith1
Outlaws2
Party17
Instant24
Land22
Nonbasic22
Desert5
Forest2
Island2
Mountain2
Plains2
Swamp2
Enchantment15
Aura3
Class1
Sorcery11
Artifact9
Construct2
Book1
God1
Horror1
Phyrexian1
Vedalken1
Wizard1
Legends11
Historic18
LAND PROBABILITY
22 LANDS · 139 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 453.3%
TURN 584.9%
TURN 696.1%
TURN 799.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite black mana
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite self-discard triggers
- Near-infinite storm count
- Near-infinite Treasure tokens
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite self-discard triggers
- Near-infinite storm count
- Near-infinite Treasure tokens
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite self-discard triggers
- Near-infinite storm count
- Near-infinite Treasure tokens
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite self-discard triggers
- Near-infinite storm count
- Near-infinite Treasure tokens
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite self-discard triggers
- Near-infinite storm count
- Near-infinite Treasure tokens
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
60 cards not in the pool
NOT IN THE POOL · 60
Comments · 0
No comments yet.