COMMANDER · DECK
ss up the average
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
14 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
17 cardsInstant
19 cardsLand
35 cardsMONEY CARDS·38 CARDS·$214.39
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Creature
7 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
9 cardsInstant
7 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic15
Basic20
Island12
Mountain11
Instant20
Sorcery17
Creature15
Wizard6
Human4
Shaman4
Goblin2
Merfolk2
Archer1
Dragon1
Dwarf1
Efreet1
Eldrazi1
Elemental1
God1
Horror1
Insect1
Wall1
Party6
Artifact10
God1
Enchantment5
Planeswalker1
Ral1
Legends8
Historic16
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS17 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN17 COMBOS
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
- Exile your library with the ability to play the exiled cards until end of turn
ALSO NEEDS
An opponent has six or more cards in their hand.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
ALSO NEEDS
Your opponents collectively control at least six tapped lands.
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Near-infinite magecraft triggers
- Near-infinite mana lands you control can produce
- Near-infinite storm count
ALSO NEEDS
You control three lands that can tap to produce at least .
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
ALSO NEEDS
If desired, you have another instant or sorcery card in hand with mana to cast it.
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
ALSO NEEDS
You have at least one other instant or sorcery card in hand that can be cast this turn.
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite copies of instant and sorcery spells on the stack
- Infinite power for any creature
- Infinite magecraft triggers
- Infinite storm count
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite copies of instant and sorcery spells on the stack
- Infinite power for any creature
- Infinite magecraft triggers
- Infinite storm count
- Infinite Treasure tokens
ALSO NEEDS
You have another instant and/or sorcery card in hand that can be cast using four or less colored mana.
You have enough mana to cast the additional instant or sorcery.
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Near-infinite magecraft triggers
- Near-infinite mana lands you control can produce
- Near-infinite storm count
ALSO NEEDS
You control two additional lands that can tap to produce at least .
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite copies of instant and sorcery spells on the stack
- Infinite power for any creature
- Infinite magecraft triggers
- Infinite storm count
- Infinite Treasure tokens
ALSO NEEDS
You have another instant and/or sorcery card in hand that can be cast using X or less colored mana, where X is equal to four plus twice the number of instants and sorceries you've cast this turn.
You have enough mana to cast the additional instant or sorcery, plus an additional
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Near-infinite storm count
ALSO NEEDS
You control up to two mana-producing lands that can tap to produce at least .
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
20 cards not in the pool
NOT IN THE POOL · 20
+ 52 CARDS NOT IN PRECON
+ Aetherflux Reservoir+ Archmage Emeritus+ Aria of Flame+ Birgi, God of Storytelling+ Chaos Warp+ Crash Through+ Crimson Wisps+ Cyclonic Rift+ Docent of Perfection+ Double Vision+ Electrostatic Field+ Expansion // Explosion+ Expedite+ Firebrand Archer+ Frantic Search+ Frostboil Snarl+ Gitaxian Probe+ Grapeshot+ Ground Rift+ Guttersnipe+ Jeska's Will+ Jori En, Ruin Diver+ Krark, the Thumbless+ Mizzix's Mastery+ Mystic Sanctuary+ Narset's Reversal+ Negate+ Niv-Mizzet, Parun+ Opt+ Past in Flames+ Pongify+ Preordain+ Primal Amulet+ Prismari Command+ Ral, Storm Conduit+ Rapid Hybridization+ Reiterate+ Reverberate+ Riverglide Pathway+ Runaway Steam-Kin+ Shadow Rift+ Slip Through Space+ Steam Vents+ Stubborn Denial+ Sulfur Falls+ Thermo-Alchemist+ Thought Vessel+ Thousand-Year Storm+ Training Center+ Valakut Awakening+ Windfall+ Young Pyromancer
- 53 PRECON CARDS NOT IN DECK
- Aether Gale- Aetherspouts- Apex of Power- Blighted Cataract- Brass's Bounty- Call the Skybreaker- Charmbreaker Devils- Crackling Drake- Creative Technique- Dazzling Sphinx- Desert of the Fervent- Desert of the Mindful- Diluvian Primordial- Dualcaster Mage- Elemental Masterpiece- Elementalist's Palette- Epic Experiment- Erratic Cyclops- Etali, Primal Storm- Fiery Encore- Fiery Fall- Forgotten Cave- Hedron Archive- Humble Defector- Inferno Project- Inspiring Refrain- Jaya Ballard- Letter of Acceptance- Living Lore- Lonely Sandbar- Mage-Ring Network- Memorial to Genius- Mind's Desire- Muse Vortex- Naru Meha, Master Wizard- Octavia, Living Thesis- Prismari Campus- Radiant Performer- Reinterpret- Resculpt- Rionya, Fire Dancer- Rootha, Mercurial Artist- Rousing Refrain- Scavenger Grounds- Sly Instigator- Study Hall- Sunbird's Invocation- Surge to Victory- Temple of the False God- Traumatic Visions- Volcanic Vision- Wildfire Devils- Zaffai, Thunder Conductor
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