COMMANDER · DECK
The Shadow Man
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
4 cardsArtifact
21 cardsSorcery
5 cardsInstant
9 cardsLand
10 cardsMONEY CARDS·41 CARDS·$340.56
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Creature
14 cardsEnchantment
3 cardsArtifact
13 cardsSorcery
2 cardsInstant
4 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic9
Basic26
Swamp26
Cave1
Urza's1
Creature26
Demon7
Phyrexian3
Angel2
Avatar2
Eldrazi2
Human2
Insect2
Spirit2
Archon1
Assassin1
Cleric1
Dog1
Elemental1
Giant1
Golem1
Horror1
Mercenary1
Minion1
Praetor1
Sphinx1
Vampire1
Zombie1
Outlaws2
Party1
Artifact25
Equipment7
Angel2
Golem1
Spacecraft1
Sphinx1
Instant9
Lesson1
Enchantment5
Aura1
Demon1
Sorcery5
Legends11
Historic31
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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