COMMANDER · DECK
zz-Orvar
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
4 cardsInstant
21 cardsLand
36 cardsMONEY CARDS·29 CARDS·$130.61
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Creature
10 cardsEnchantment
2 cardsArtifact
6 cardsInstant
10 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic3
Basic35
Island35
God1
Weird1
Creature27
Wizard8
Human7
Merfolk3
Drake2
Elemental2
Faerie2
Golem2
Rogue2
Bird1
Dragon1
Elf1
Fish1
God1
Illusion1
Insect1
Kraken1
Phyrexian1
Robot1
Shaman1
Shapeshifter1
Sorcerer1
Villain1
Weird1
Changeling1
Outlaws2
Party10
Instant21
Artifact13
Equipment2
Golem2
Insect1
Phyrexian1
Robot1
Villain1
Sorcery4
Enchantment3
Aura1
Legends5
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN5 COMBOS
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite copies of permanents you control
- Infinite creature tokens
- Infinite ETB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
ALSO NEEDS
You control up to five lands that can tap to produce at least .
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite copies of permanents you control
- Infinite creature tokens
- Infinite ETB
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
ALSO NEEDS
You control an Island that enters the battlefield untapped.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite artifact ETB
- Infinite creature tokens
- Infinite creature ETB
- Infinite magecraft triggers
- Infinite storm count
ALSO NEEDS
You control up to five lands that can tap to produce at least .
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite copies of artifacts, creatures and lands you control
- Infinite creature tokens
- Infinite ETB
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite proliferate
- Infinite storm count
ALSO NEEDS
You control an Island that enters the battlefield untapped.
plus six
Bracket 1
doesn’t raise the bracket
- Infinite blinking
- Infinite creature ETB
- Infinite landfall triggers
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
ALSO NEEDS
You control up to five lands that can tap to produce at least .
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
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